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# Introduction
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# Home
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## Introduction
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The Underwood Project (TUP) is a modular, multi-purpose, virtual environment built in the Unity game creation environment. It is designed to enable individuals with little experience of Unity to make fairly complex interactive environments.
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The Underwood Project (TUP) is a modular, multi-purpose, virtual environment built in the Unity game creation environment. It is designed to enable individuals with little experience of Unity to make fairly complex interactive environments.
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... | @@ -9,3 +10,23 @@ TUP contains two main elements: |
... | @@ -9,3 +10,23 @@ TUP contains two main elements: |
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TUP was modelled in 3DS Max 2017. All of its assets including models, textures, sounds and scripts were designed and built from scratch. TUP was implemented in Unity 5.5 using only standard packages.
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TUP was modelled in 3DS Max 2017. All of its assets including models, textures, sounds and scripts were designed and built from scratch. TUP was implemented in Unity 5.5 using only standard packages.
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If you have never used Unity before, it is a good idea to familiarize yourself with its basic operation before using TUP. The basic [Roll-a-Ball tutorial](https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial) on the Unity website should provide enough information to get started.
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If you have never used Unity before, it is a good idea to familiarize yourself with its basic operation before using TUP. The basic [Roll-a-Ball tutorial](https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial) on the Unity website should provide enough information to get started.
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To get a PDF version of the wiki, click [here](/uploads/2758d678efe45f55a0fc81cdd13f595c/The_Underwood_Project_Manual.pdf).
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### Index
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1. Kit of Parts
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* Objects
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* Materials
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* Scripts
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* Lighting
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* Sound
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2. Optimising TUP
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* Building a standalone version of TUP
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* FBX
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3. Example level
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* Synopsis
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* Controls
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* Overview
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* Rooms and contents
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* Clues |
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